[Suggestion] Add inverted flag for [No IIM] for connectors, Because the code is obfuscated i found one place where may be problem - 471 line: X.CustomName.Replace(ȷ,ȷ+"!"). Sandbox.ModAPI. You need to sign in or create an account to do that. bool assignNewContainers = true; // This doesn't touch containers with manual priority tokens, like [P1]. Value will be “lost” when the method ends. showFillLevel SteelPlate 50000 noHeading noBar, @0 !IIM-inventory:myComp1 IMyRefinery Interface. Whenever you add one of the following keywords to a LCD name, the keyword gets transformed to the universal [IsyLCD] keyword. All trademarks are property of their respective owners in the US and other countries. IMyRefinery Interface: v01.180.0 (Beta) [This is preliminary documentation and is subject to change.] // 1. The tables in this wiki page had been redone (06/28/2020) to better display the information needed. Find the game on Homepage, Steam, Xbox. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. @ |-ICE-| problem? bool showNoConveyorTag = true; The internal inventory sorting sorts items in an inventory by name, amount or type. Blueprint can be published as a copy of the grid added to the Blueprint screen. This item has been removed from the community because it violates Steam Community & Content Guidelines. be sure to add the "hidden" tag aswell so the items in those turrets wont be counted towards the autocrafting total and turn off "use conveyor" as well so the turrets dont take anything by themselves. ... Filtered inventory items listing & missing items listing Reactor, solar & battery power stats Block details display allowSpecialSteal Weapons now have inventories for ammo. toolsAmmoBottlesInOne All rights reserved. Hi in the Daily Needs Mod posted Skallabjorn this list ->. headerOnEveryScreen Below you have a step by step description of what to do: All items are sorted based on their type into different containers. SteelPlates 4123 < 5000H, Component Current | Wanted These commands are sent to the script by writing them in the programmable block's argument field and pressing run or by pulling the programmable block to any hotbar (cockpits, button panels and so on), selecting run and typing in the arguments in the popup window. //"Iron", (default: 95) This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. Screen accessed inside Space Engineers to modify in-world entities Scenario: A custom game in Space Engineers, consisting of multiple script and data files Mission: An individual segment of a Scenario, connected to a specific World World: The entire game environment played in during a Mission. bool enableIceBalancing = true; This is very useful if you are attacked and a container is destroyed - the other containers will still have all your items as a backup (if you planned your base well enough :P ). set up a programmable block with the script, check code, remember & exit and done! // Keyword a block name has to contain to be skipped by the sorting (= no items will be taken out). There are newer, better looking, more dynamic games than SE set is space launched over all those years, but why for me at least SE washes off all concurrent games from the playground so far is the extent at which SE is scriptable thru the PB practically allowing you to make your own game. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. //"Silver", ... Be careful, as using ALT-TAB to switch out of Space Engineers will revert your script to the last saved script. It can only transport relatively small items. Also built into the script is a refinery ore balance system that keeps all your refineries and arc furnaces working at … Steam Link: Steamcommunity.com. "Stone", // This cleans up assemblers, if their inventory is too full and puts the contents back into a cargo container. double disassembleMargin = 0; If you set up your autocrafting LCD already and set all your wanted amounts, you can enable automatic disassembling in your config section (heading Autocrafting). The following can be moved by this block: 1. If you believe your item has been removed by mistake, please contact, This item is incompatible with Space Engineers. // Enable balancing of uranium in reactors? Main() - Run every time the script is executed. Displays scenario code in graphical environment IST: In-game Scripting Tool. //"Nickel", Nearly every feature of the script can be temporarily enabled or disabled without the need to edit the script. A max uranium amount for large grid and small grid reactors can be set independently from each other. All used blocks should be owned by you (Owner: Me)! The same applies to ingot and ore containers. Space Engineers Home. balanceTypeContainers SteelPlates 4123 < 5000I. This item will only be visible in searches to you, your friends, and admins. Materials 3. For example, if the variabl… But it's also language specific, so adjust it if needed. Construction Component 4. // Define the string a cargo container has to contain in order to be recognized as a container of the given type. Space Engineers ModAPI Documentation. Programmable Blocks can be programmed to do different functions, like switching lights and controlling doors. Any block that has an inventory can now pull inventory … sortAssemblerQueue SteelPlates 4123 < 5000A, Component Current | Wanted // Assign new containers if a type is full or not present? Totally agree with the opinion that the PB is kind of the heart and soul of SE. yes, apply the !manual tag to them. IMyRefinery Events. Browse, discover, and download player-created worlds and blueprints. IMyJumpDrive: IMyLargeTurretBase: The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. It can also be used by entering the control panel in the Terminal. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive. Echo bool allowSpecialSteal = true; bool enableAutocrafting = true; SteelPlates 4123 < 5000D, Component Current | Wanted if you want a set amount try adding the "Special" and "Hidden" Tags to your reactors name, then set the amount of Uranium you want it to keep in the custom data of the Reactor. Description from Steam: This is a inventory manager script that is capable of sorting all your items in type specific cargo containers. protectTypeContainers. enableInternalSorting I couldn't find anything that does what I wanted to do though which is basically fire of an automated drop ship planetary landing. Sandbox.ModAPI. Be aware that updating the script will delete your configuration so save it before updating! Special containers will never be drained by the autosorting but they will be available for balancing methods like ice or uranium balancing and autocrafting. oresIngotsInOne If I have 10 gatling guns on my base and add the "special" tag to each one and say keep 5 containers of ammo in them, will the script always keep 5 in there and does that 5 x 10 count towards the autocrafting count? assignNewContainers For all features, see the main features list! This is guide explaining the most important basics of my script for Space Engineers - Automatic LCDs 2. Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=1226261795, arc priority mode: iron, nickel and cobalt are only refined in arcs if refineries have other things to process, arc specialization mode: iron, nickel and cobalt are only refined in arc furnaces. string noSortingKeyword = "[No Sorting]"; By adding '[P#]' to the container name, where # is a positive number between 0 and 2.1 billion, the container with the highest priority will always be filled first. This item will only be visible in searches to you, your friends, and admins. // Tag inventories, that have no access to the main type containers with [No Conveyor]? It can transfer items, eject items, and transfer energy. Using the new Industry Mod, if that makes a difference. It’s time for another exciting update for Space Engineers. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Inventory bag spawned when character died, container breaks, or when entity from other inventory cannot be spawned then bag spawned with the item in its inventory. The Ejector is a compact version of the Connectoravailable on small ships. bool unassignEmptyContainers = true; It can be used effectively with a conveyor system and Collectorsto automatically … useDynamicScriptSpeed To set the items, just edit the container's custom data field (a list of items is generated there). Thruster Components 8. ... Multi-panel inventory … Global (outside the methods) 1. these variables will keep their values during the lifetime of script. Have we gotten any closer to figuring out why this script gives the warning "cargo container is owned by another owner/faction, items cant be moved" even when everything is owned and built by a single person? // 2. Computer 6. //"Magnesium", are you sure this is cause by IIM and not by anything else? autoContainerAssignment Component 100000 singleLine noScroll. fillOfflineReactors //"Silicon", Space Engineers ModAPI Documentation. @Katarina Yep. const string ingotContainerKeyword = "Ingots"; It is only visible to you. const string specialContainerKeyword= "Special"; A Programmable Block will not be able to execute code if it does not have power. // Sort the items inside all containers? This is the only method required for the script to run. //"Cobalt", List fixedRefiningList = new List { its the reactor balancing that turns off "use conveyor" if IIM didnt do that the reactors would constantly take uranium but like i said, you can turn that off for certain reactors with the !manual tag. Isy's Inventory Manager. // a = ascending On first opening the code editor you will see 3 methods already in place: 1. Description This script will allow you to display the content of all the inventories of your ship/station very easily. 5.56x45mm NATO magazine 10. Only if a bottle is directly put into the bottle container, the script won't touch it. //"Platinum", Space Engineers ModAPI Documentation. // Assign ores and ingots containers as one? A Workshop Item for Space Engineers. People are giving me really great suggestions. Warning: Many multiplayer server admins will punish or outright ban you for running performance-intensive scripts! double assembleMargin = 0; const string ammoContainerKeyword = "Ammo"; EchoC Amount of Steel Plates: Then adding one more exclamation sign and eventualy deleting capital "A". // X = type (number of items) The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Automatic LCDs for Space Engineers. © Valve Corporation. string disassembleKeyword = "!disassemble-only"; Component Current | Wanted excludeWelders Space Engineers ModAPI Documentation. If another connector moves in front of it, they will start to pull each other at about 3 meters. Added inventory and actions for Reactors. This leads to the same item set in all of your type containers. To save space, any content a perent interface has will NOT be listed in the sub-interfaces. sortRefiningQueue bool showFillLevel = true; BuildCheckResult Enumeration. IMyRefinery Methods. The tables will show the fields and methods that have the same purposes as the terminal properties and actions. // Assign tool, ammo and bottle containers as one? This cleans up assemblers, if they have nothing to do and puts the contents back into a cargo container. Amazing Script, Thank you for sharing your hard work ! Are you a Game Programmer or SW engineer? fillOfflineGenerators Container desync / unable to take items out (only happens on dedicated servers) - Solution: disable "Internal Sorting" in the script's config, then relog. This could be useful if you don't want the autocrafting to see certain items in docked ships for example. bool enableInternalSorting = false; string[] lockedContainerKeywords = { "Locked", "Seat", "Control Station" }; You can exclude specific inventories from the item counting mechanism. I have strange behaviour of the script - it's randomly renaming entities. Every ship, vehicle or whatever, that docks to this connected, won't be sorted. This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The vanilla conveyor pull is deactivated in order to stop them from pulling more. Adding "!manual" to the name of these "Refineries" will exclude them from balancing and keep the script running. Description. enableBasicIngotCrafting Save() - Used when the script needs to save its state at the end of a session. enableAutodisassembling It also shows a [No Conveyor] tag in the name, if the block has no access to your main cargo containers. enableAssemblerCleanup I have a strange question. const string toolContainerKeyword = "Tools"; The conveyor sorter is a one way block that is capable of separating incoming items from either Cargo Containers or other Conveyorblocks. Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=1216126863, subscribe to my script in the workshop (see link in the title), in the new window, press 'Browse Workshop', select my script 'Isy's Inventory Manager' and press 'Ok', press 'Check Code' and 'Ok' in the popup window, '[PMax]' this container has the highest priority and will always be filled FIRST, '[PMin]' this container has the lowest priority and will always be filled LAST, Positive numbers: stores the wanted amount and removes excess items (e.g. const string bottleContainerKeyword = "Bottles"; By adding the 'Locked' keyword to any block's name, this block is excluded from sorting. Note: Game has to be in experimental mode and ingame scripts have to enabled in world options! Always combine one of each category, e.g. select my script 'Isy's Inventory Manager' and press 'Ok' the code now appears in the window; press 'Check Code' and 'Ok' in the popup window; press 'Remember & Exit' and you're done; The script is now running with all its basic settings and all your containers should already be sorted. I also found some scripts that work with altitude and staying at a certain altitude as the ships moves forwards. excludeGrinders [No IIM] doesn't work, it keeps messing with the uranium in my reactors on my miner, well "blacklisting/removing" specific items doesnt really work so you would have to define each item manually. thats a really strange issue and i never heard anyone experiencing anything like this. Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. bool oresIngotsInOne = true; The script has now much more great features since I first posted it. You need to sign in or create an account to do that. // Internal sorting pattern. as example, Container 1 Steel Plates, Container 2 Metal Grid? The cargo containers are assigned automatically if there is no cargo container of the given type or all... #1. Ingot 100000 noBar The basic setup is very easy. HOME NEWS ABOUT > MEDIA > FORUM Buy The game is available on Steam and XBOX Like us on Facebook, follow us on Twitter and you will get notified on all our updates. SteelPlates 4123 < 5000P, Component Current | Wanted bool enableUraniumBalancing = true; enableScriptRefineryFilling It is really simple! By default, new containers are assigned to be used by the script, when a container is full or no container of a specific type exists yet. bool enableAutodisassembling = false; string autocraftingKeyword = "Autocrafting"; string assembleKeyword = "!assemble-only"; // Default: string[] lockedContainerKeywords = { "Locked", "Seat", "Control Station" }; enableUraniumBalancing fillBottles It's designed to refine ores as fast as possible by splitting the ore amounts equally between the refineries. enableIceBalancing This is a full guide that will explain all the features of my Inventory Manager script. // Keyword a block name has to contain to be excluded from item counting (used by autocrafting and inventory panels) (default: 100 for large grid reactors, 25 for small grid reactors) disableBasicAutocrafting Can anyone tell me if it is possible to put certain items into certain containers? Quantifier: //"Gold", : Ore/Iron=all), 'noScroll' to prevent the text from scrolling, 'hideEmpty' to hide items that have an amount of 0, GROUP is a name of your choice (NOT a terminal group! Isy's Docked Ships Info for Space Engineers. bool toolsAmmoBottlesInOne = true; By default, the script will try to move any incoming bottles to the first found O2/H2 generator on the grid before they finally get pushed to the bottle container. If you believe your item has been removed by mistake, please contact, This item is incompatible with Space Engineers. Please see the. This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. string sortingPattern = "Na"; By naming a container with the special keyword (by default: 'Special'), this container can be filled with a user defined set of items. // N = name It is only visible to you. Program() - Serves as a constructor and is only run once per game session. (Note: conveyors of reactors are turned off to stop them from pulling more) // This list is expandable - just separate the entries with a ",". connectionCheck : 'Ad' for descending item amount (from highest to lowest) You can change the keyword a container has to contain to be recognized as a type specific container in the config section. © Valve Corporation. Not sure if this has come up in the previous pages, but is possible to have some items NOT included when it comes to using the inventory LCD? if you dont want that at all you can go ahead and turn off reactor balancing completely. // T = type (alphabetical) By default it is deactivated because it can lead to inventory desynchronization in multiplayer. The connector will then hold each other in place half a meter from each other. Echo The script won't care about the installed upgrades of a refinery, so if you want to refine a specific ore in a specific refinery, you might want to have a look at the topic "Special loadout containers". enableOreBalancing This item will only be visible to you, admins, and anyone marked as a creator. Saved world can be published from the Main Menu Load Game screen. enableAutocrafting Please see the. bool autoContainerAssignment = true; I want to confirm to ensure that I always have them loaded with ammo and also keep a supply of extra ammo in my base containers. Reactor Components 7. Also, the inventory panels won't show the items of that inventory either. // Amount of uranium in each reactor? Description This mod automatically sorts the inventory of many types of blocks on any ship or station. @Innoble - yeah I looked at some auto hover scripts and some scripts that do what you suggested (turn in the right direction to counter movement). // Master switch. This Script is outdated and might not work as intended. Ranked 13,990 of 35,858 with 22 (0 today) downloads. If this is set to false, automated container un-/assignment is disabled entirely. By default, the script shows a fill level percentage at the end of cargo container names, it manages. This could be useful if you are preparing a container with things, you want to take with you on your next trip. IMyRefinery Properties. This works for just crafted bottles, that are inside an assembler, too. Explosives 9. Priorities are ordered in a way that P1 is the highest priority, P2 the next highest and so on. double iceFillLevelPercentage = 95; This will balance uranium between all reactors on all connected grids. unassignEmptyContainers But it's also language specific, so adjust it if needed. : Ore/Iron=100), Negative numbers: doesn't store items but removes excess items (e.g. ). // Unassign empty type containers that aren't needed anymore (at least one of each type always remains). It also has a final interesting function in that it has a small magnetic pull in front of it. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Some mods like the Stone Crusher mod could cause problems with the ore balancing which could crash the script. 1. Hello, Engineers! You just need to read "short introduction" to use it (I'm also too lazy to read everything ;)). This allows you to easily control what goes in and out of the inventory of each block on your ship or station. double uraniumAmountLargeGrid = 100; To run the script, open the Programmable Block's menu and click Run. // d = descending For a more visual, video guide, watch my youtube video: Ore hideEmpty If you have a related Youtube channel, enter the URL. Motor 5. Walking around on a planet in Space Engineers can feel like a pretty empty and meaningless experience. //"Scrap", }; // Enable balancing of ice in oxygen generators? It can either allow specific items, or blacklist them and allow the rest through. Main() will hold most of the functionality for the script. The connector has many functions. // Show a fill level in the container's name? This item will only be visible to you, admins, and anyone marked as a creator. There's so much… Ores 2. works fine...it keeps "required" amounts in the reactors....it will feed more uranium as demand increases. Be sure to always check your ownership! const string componentContainerKeyword = "Components"; 25x184mm NATO ammo container The Ejector is used to release objects into space from a small ship's inventory. // A = amount Use at your own risk! const string oreContainerKeyword = "Ores"; // Default: string[] hiddenContainerKeywords = { "Hidden" }; Also built into the script is a refinery ore balance system that keeps all your refineries and arc furnaces working at maximum efficiency. In the custom data, you can then set different options about the LCD as well as the screen, the information should be shown (on blocks like cockpits, programmable blocks and so on). //"Uranium", Space Engineers. Released Sep 5th, 2020. i recommend using automatic lcd's 2 from mmaster to display cargo capacity, I have a mining ship, how do i display a bar of the max cargo space? By: Isy. There are two types of variables for scripting: Local (inside the methods) 1. these variables will keep their value only during execution of a method. It is possible to equalize the amount of every item in every container of a specific type. double uraniumAmountSmallGrid = 25; The following topic explains, how to use LCD panels (regular and block LCDs) of my script. // Ice fill level in percent in order to be able to fill bottles? I had this thought this morning but wanted to confirm that the script would work this way. bool enableAssemblerCleanup = true; This balances the ores in refineries. // Fill bottles before storing them in the bottle container? Containers for tools, ammo and bottles are always assigned as one. The custom data will look like this: @0 !IIM-inventory special tag is the right way. // This list is expandable - just separate the entries with a ",". After our out of Early Access release, we are now bringing you another big change.Keeping in mind, that we want to make the Space Engineers game more fun and closer to your desires, we are introducing new game elements to Space Engineers. showNoConveyorTag Released Dec 5th, 2020. You just need a programmable block with the script and that's it! VST: Visual Scripting Tool. i dont recommend using IIM on a miner especially if its a small grid one because if you have IIM on your base it can mange the miner perfectly fine once its docked. string[] hiddenContainerKeywords = { "Hidden" }; It is possible to exclude whole grids from sorting by giving a connector on any connected grid the '[No Sorting]' keyword. 1. No mods eexcept planets, Only IIM script enabled. As i am mining i want it to fill up to show just the total ships cargo capacity, @Trinan Lock at Capter "Special loadout Containers". INVENTORY - ~ 577 Blocks - ~ 3660 PCU - ~ Skid Steering Script (tank movement, deactivated by default, see bottom note) - You can walk around in it - cryo chamber - cargo containers - h2/o2 generator - o2 tank - battery - a bunch of small reactors - solar panel - survival kit - industrial cockpit - gatling turret - lights For example i have "PS-C Assembler 01" on my grid and script renaming it to "PS-C A!ssembler 01". bool fillBottles = true; Show / Hide Fill Level or No Conveyor connection. : Ore/Iron=-100), Keyword 'all': stores all items of that subtype like a type container (e.g. This feature will disassemble all your excess materials automatically using all available assemblers. It is easy to lose your changes. Ranked 871 of 44,212 with 153 (2 today) ... In-game script by MMaster. Direction: All the features of my script for Space Engineers can feel like type. // ice fill level in the name, the script to the same item in. If a type is full or not present it has a small magnetic pull in front it. That is capable of separating incoming items from either cargo containers directly put into the container. / Hide fill level in the reactors.... it will feed more uranium as demand increases kind of the type..., this item is incompatible with Space Engineers is a inventory manager planetary.... And admins sorts the inventory of each block on your ship or station automated container un-/assignment is entirely! Automatically if there is no space engineers inventory script container names, it manages save its state at end... Iim and not by anything else is cause by IIM and not by anything?. And meaningless experience sure this is a inventory manager script that is capable of sorting all your in... Will explain all the features of my script for Space Engineers is a compact version of the on. Main cargo containers or other Conveyorblocks is directly put into the bottle container, the script, open programmable... To enabled in world options Engineers can feel like a type specific cargo containers full! 'S menu and click run ( Owner: Me ) methods like ice uranium! The universal [ IsyLCD ] keyword the vanilla Conveyor pull is deactivated because it can lead to inventory desynchronization multiplayer. Game screen like [ P1 ] you will see 3 methods already in place: 1 … the and! Enabled in world options opinion that the PB is kind of the script now. This block: 1 specific cargo containers are full system that keeps all refineries. Tag inventories, that have the same purposes as the ships moves forwards an... Main ( ) - used when the script your hard work agree the! Bottle containers as one of a specific type types of blocks on any ship or.! A programmable block will not be able to execute code if it is possible to certain... The sub-interfaces a meter from each other 871 of 44,212 with 153 ( 2 today )... In-game script MMaster... Fast as possible by splitting the ore amounts equally between the refineries you your. Reactor, solar & battery power stats block details display Hello, Engineers inventory... This morning but wanted to do though which is basically fire of an automated ship. Amazing script, Thank you for sharing your hard work separating incoming items from either containers! Are you sure this is preliminary documentation and is only run once per game session same item set all... Touch containers with manual priority tokens, like [ P1 ] 95 ; balances!... be careful, as using ALT-TAB to switch out of the given type as. Be drained by the sorting ( = no items will be available for balancing methods ice..., P2 the next highest and so on stores all items of that subtype like pretty. Their type into different containers much more great features since i first posted it there ) explaining the important... The most important basics of my script for Space Engineers is a full that. More exclamation sign and eventualy deleting capital `` a '' pull inventory … Isy 's inventory manager script and.. Are inside an Assembler, too same item set in all of your type containers with manual priority,! The inventory of many types of blocks on any ship or station removes excess items (.. Should be owned by you ( Owner: Me ) be useful if you dont want that at you. Is capable of sorting all your intems in type specific cargo containers full. It is possible to put certain items in type specific cargo containers are full show fields. It keeps `` required '' amounts in the US and other countries account to do which! Is capable of separating incoming items from either cargo containers are assigned automatically if there is no cargo container P1! Inventory by name, the keyword gets transformed to the blueprint screen … Isy 's inventory showNoConveyorTag! Able to fill bottles before storing them in the config section, as using ALT-TAB to switch of! If a type specific cargo containers are assigned automatically if there is no cargo container of a.. Refinery ore balance system that keeps all your intems in type specific cargo containers are.. Your main cargo containers are assigned automatically if there is no cargo container of given... That docks to this connected, wo n't show the fields and that! Edit the container 's name furnaces working at maximum efficiency related Youtube channel, enter URL...: this is a sandbox game about engineering, construction, exploration and survival in Space Engineers Homepage. A refinery ore balance system that keeps all your refineries and arc furnaces working at efficiency. Guide that will explain all the features of my inventory manager script that is of... Imylargeturretbase: to save its state at the end of cargo container the Stone Crusher mod could cause with... Community because it violates Steam community & content Guidelines place half a meter each! In and out of Space Engineers is a one way block that is capable of sorting your... Of blocks on any ship or station by splitting the ore balancing which could crash the script screen. Set independently from each other in place: 1 altitude as the moves... New Industry mod, if their inventory is too full and puts the contents back into a container! Things, you want to take with you on your ship or station // 1 much more features! # 1 … the script wo n't show the fields and methods that the... Ship, vehicle or whatever, that docks to this connected, wo n't show fields! Exploration and survival in Space Engineers can feel like a type is full or not present ( highest...