Partly this is because she is able to use 2/3 of her guns while advancing towards the threat and presenting the smallest possible target as opposed to; Kagaro (1/3), Fletcher (between 1/5 & 2/5 depending on angle) and Z23 (2/5). The Jervis Bay Marine Park, 2.5 hours south of Sydney, offers world class bay, sea, river and mangrove paddling experiences in crystal clear waters, with white sands, protected coves and surf breaks hosting resident dolphins, migrating Humpbacks and abundant fish and bird life. This guide describes World of Warships, the newest game created by Wargaming.net, which is a simulator of battles between powerful warships. You get usable torpedos with 8km range after her torpedo upgrade. Playstyle- Contest caps, act as the frontline. And then I traded with Fletcher....he was near death by the time I blew up...then he found out he had been so focused on his gun sights he'd failed to realize he had a spread zeroing in on him. Very well suited to a defensive playstyle. However, on the third tier many options are viable - "Torpedo Armament Expertise" to increase your already considerable volume of torpedoes, "Basic Firing Training" to further increase your excellent rate of fire, "Superintendent" for extra charges of Smoke or Hydro, or "Demolition Expert" to increase fire chance (especially if the player chooses to take IFHE). I can't decide if I like my Z-23 or my Lightning better. well, then these are the destroyers for you. 360-degree turrets but with weak artillery. single launch torpedos so that every single one hits the bow of a battleship, and burn its superstructure. Charge into battle, flatten the enemy destroyer and smoke up to burn battleships. India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+5% to the risk of your ship's magazine detonating. Each nation has its own unique playstyle and role. This is at a massive cost of 30% HE damage reduction. You can literally juke out of the way of a lot of enemy DD shots, something that is considerably harder to do in Z23 or Fletcher if you are trying to keep all guns on target (only Kagero shares this skill, but she can only really do it while running away). Instead, it is advised players use it as a supplement to their concealment, using it to break contact with enemy ships more rapidly, creating a barrier that will last just long enough for you to put adequate distance between the player and the enemy. If you’re wondering where to find accommodation in Jervis Bay, don’t worry too much as it’s hard to go wrong. You reach a blistering speed of 43 knots. Jack of All Trades -5% to reload time of all consumables. He died during a storm over the Deepwoods. Superintendent +1 additional charge to all consumables mounted on a ship. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. RN Destroyers- Good guns and decent torpedos, unique smokescreen, and a long-duration Sonar. Because of this, it is extremely inadvisable to use in order to sit and HE-spam enemy targets. So, if you only want to shoot battleships use this skill. Generally quite fast. Players will find Jervis a pleasant upgrade from Icarus, being an upgrade across the board. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. The ship was launched on 9 September 1938 and commissioned on 8 May 1939, four months before the opening of hostilities. Her ability to utilize Short-Range Hydro-Acoustic Search () allows her to be safer when charging enemy smokescreens (or utilizing her own) with the earlier detection of torpedoes — although her Hydro is inferior to those of German destroyers, so it should not be relied upon to spot enemy ships. It has an impressive 6 guns, slightly stronger torpedos and very high speed of 38 knots. Unfortunately, you are stuck with 6.4km torpedos until Benson with the torpedo upgrade. Farragut- Very fast-firing guns, solid top speed and faster torpedos over her predecessor. For all her benefits at mid to close-range combat, players will find that Jervis’ abilities drop off sharply at longer ranges - in fact, about 7 kilometers is where this happens. Vigilance +25% to detection range of enemy torpedoes. The destroyers of this nation are extremely fast, have incredibly powerful guns that have Very long ranges and excellent shell ballistics. Reply to this comment with your vote. The American destroyers will shred you in a close-range gunfight, so watch out. Lightning- An excellent bote. Superb concealment, excellent manoeuvrability, strong gun battery with flamethrower capabilities and 360-degree turret traverse. Then, take the Gun Fire Control System upgrade to improve main battery range, as the only remanding researchable module. Incoming Fire Alert Indicator of long-range enemy artillery fire. Papa Papa+300% Free XP earned for the battle. Players will find Jervis a pleasant upgrade from Icarus, being an upgrade across the board.As a warship, she prefers to find herself on the front lines, taking advantage of her powerful gun battery and stealth. IJN- Powerful guns with the best 1 salvo damage and good ballistics. Looking at it now, i will change her ranking in the close range fight. Your upgraded torpedos can sink battleships in a single salvo, and even a hit or two can cripple a battleship for the rest of the game. She is a torpedo menace and is able to charge into brawls and shred other ships with her hefty torpedo armament. Best fire-starting capabilities of any destroyer at this tier. Very stealthy but has a mediocre speed. The best firestarter and cap contester in the game. New comments cannot be posted and votes cannot be cast, More posts from the WoWs_Legends community. She was launched in 1922, and sunk on 5 November 1940 by the German heavy cruiser Admiral Scheer . Expert Loader-50% to reload time when shell type is switched. After the initial capping, move to areas with less enemy density and kite a battleship or two towards your allies. Only Z23 can beat Lightning at this game by out ranging her hydro by 800m or so (but with only 1.5 min of duration). Comment by 3DG4LIFE That's not a specific reference. Additionally the torps on Lightning are among the best in class for damage and range and she is the only one that can fire them one at a time. Want to send other destroyers running for the hills? The cruiser guide will be even more detailed. Can't choose between a destroyer and a cruiser? An absolutely ridiculous speed of 42 knots base, an incredibly powerful main armament and a meaty hull makes this destroyer the best at her tier. Best fire-starting capabilities of any destroyer at this tier. Jervis Class: J-class destroyer. The 150mm guns are the same size as those found on light cruisers. +10% to continuous damage from AA guns. Expert Marksman +2.5 deg/sec to traverse speed of guns with a caliber up to 139mm. From the creamiest . By Jennifer Ennion. Fubuki has decent guns and a very powerful 3x3 Torpedo armament. Torpedos are decent and reload quite fast. -10% continuous damage. Great gun handling with great AP shells, fast reloading torpedos, and a long-range hydroacoustic search consumable that spots all torpedos and ships in a radius. Jervis was a gnokgoblin who served as an assistant to Seftus Leprix. Sierra Bravo+10% action time of Hydroacoustic Search-10% reload time of Defensive AA Fire. Finally we get to the biggest advantage of all, her 3 minute hydro and 18 second cool down for smoke. Playstyle- These destroyers perform very well holding up a capture point. All of this adds up to a ship that is greater then the sum of her parts. I agree with a lot of what you said but I think that you undersold the RN destroyers a bit. Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. Basilisk+75% XP earned for the battle.+30% credits earned for the battle. The destroyers of this nation fall into the torpedo boat category. I will admit, I have overlooked her turret placement. Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. Jervis If you like our site, please consider disabling ads blocker and support wows-numbers.com. There are currently 4 tech trees of destroyers in legends. They just are. Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. Normal guns have weaker HE but very strong AP. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. Aircraft Carrier. go 3-4KM behind your capping destroyers so that both of you will be spotted at roughly the same time. The ship was launched on 9 September 1938 and commissioned on 8 May 1939, four months before the opening of hostilities. It's hard to resist the powder-fine sand and clear turquoise waters of Jervis Bay, on the south coast of New South Wales. Excellent guns with long ranges placed in a 2x3 turret arrangement. Acasta- Pretty mediocre. The player should prioritize the (B) Hull upgrade to increase their hit points by over 20%, as well as improving rudder shift time and Anti-Aircraft armament. Even "Vigilance" is useful, to increase detection via the Hydro. Ernst Gaede- Oh boy is this one an upgrade. Russian shells travel very fast. Edit: 93% upvoted. Link Copied! At the fourth tier, "Concealment Expert" should absolutely be the player's priority. Engine Room Protection () is the best option for Slot 2. but if players have access to the Hydroacoustic Search Modification 1 () module, they may wish to use that instead in order to maximize the power of their hydro. The destroyers of this nation have great guns with shell arcs that touch the moon( no wonder they won the space race), slow, decently hard-hitting torps with good flooding chance, and are very, very stealthy. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. 1 Basic 2 Upgrade 3 Quotes 3.1 Hourly Notifications (Kai) 4 Character 4.1 Appearance 4.2 Personality 5 Notes 6 Trivia 7 CG 8 See Also Perth Perth Class Light Cruiser Statistics HP 29 (31) Firepower 24 (58) Armor 17 (32) Torpedo 20 (54) Evasion 33 (67) AA 24 (66) Aircraft 3 ASW 15 (50) Speed Fast LOS 9 (40) Range Medium Luck 12 (55) Resource Consumption Fuel 30 … Lightning is a natural evolution from Jervis, sharing a similar turret and torpedo tube configuration as well as performance characteristics.However, Lightning mounts its 4.7-inch (120 mm) guns in new enclosed turrets capable of high elevation angles, thus allowing them to serve as anti-aircraft guns as well. I've had a difficult time with myoko specifically but finally grew to love it. © 2011–2021 Wargaming.net. Red Dragon+100% XP earned for the battle.+100% Commander XP earned for the battle. Looks like you're using new Reddit on an old browser. The hulls of these destroyers have a very large health pool, and they become quite thick at higher tiers. You win every 1 vs 1 destroyer fight as close range, but the Germans have a few advantages at longer ranges. Well, then the german destroyers are for you. These feature better alpha damage, superior ballistics, penetration and gives their normally anaemic HE shells good fire-starting capabilities. Guide to Jervis Bay. I agree with you when you say she is a great 'lone wolf' but the thing about Lightning is that if you put two together in a division working as one you get something even more dangerous. Very competitive gun and torpedo armament, supplemented by great concealment and hydroacoustic search. Mutsuki has laughable gun power, featuring just 2 guns. She was laid down by R. and W. Hawthorn, Leslie and Company, Limited, at Hebburn-on-Tyne on 26 August 1937. 1 Basic 2 Upgrade 3 Quotes 3.1 Hourly Notifications (Kai) 4 Character 4.1 Appearance 4.2 Personality 5 Notes 6 Trivia 7 CG 8 See Also Jervis J Class Destroyer Statistics HP 15 (17) Firepower 12 (32) Armor 7 (18) Torpedo 30 (82) Evasion 46 (79) AA 22 (44) Aircraft 0 ASW 40 (82) Speed Fast LOS 10 (22) Range Short Luck 50 (100) Resource Consumption Fuel 15 … Air Supremacy -5% aircraft restoration time. She basically rules tier 7 in terms of dd and easily beats Z and Fletcher at any range. Z-23's HE is too weak and fletcher lacks the maneuverability and hydro to spot torps. Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost. She also features the ability to mount 128mm or 150mm guns. Please feel free to post your feedback and questions in the comments below. All I have are my torps, and if I blunder into a hostile DD that's anything but a Kagero, I feel like I'm screwed. Decent maneuverability - decent top speed, great turning radius and decent rudder shift. however, her guns lack penetration with poor ballistics. How to Play Hms Jervis Royal Navy Destroyer DDs Line Wows Review Guide★Did you enjoy it? Designed as a flotilla leader to the J-class … I agree even in the jarvis who also has 360 degree turrets i can out perform all other tier 6 DDs and all the tier 7s except the lightning and the z23 occasionally. Set floods and fires, then switch to AP and devastate ships with your DPM. Mahan- You finally get the capability to stealth fire torpedos, albeit through a very small window. They feature the best concealment, hardest hitting and longest range danger pylons, Weaker guns due to their poor rate of fire, great agility, and poor survivability. Is a battleship push incoming? World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. I sank a Yamato. There is plenty of holiday accommodation in the area, as well as camping spots. Rate, create, and share guides on Wowhead. D) Avoid running into islands. High Alert -10% to reload time of Damage Control Party consumable. In knife fights with other DD's the Lightning outperforms all comers. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. IJN Destroyers- Great stealth and torpedos, generally suited for a ninja playstyle, striking from the shadows. Playstyle- Better at Taking over caps, RN destroyers are better at defending them. I liked your detailed analysis here. Updooted, would do it twice if I could, there has been a dearth of useful posts here lately. Your guns have a very high chance to cause fires, to use this to bully battleships form long ranges. However, the guns fire and turn slowly, KMS- Have the option of normal/big guns. The 128 m guns feature a faster ROF, greater DPM. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/WoWs_Legends/comments/exo6j0/the_cruiser_guide_to_crushing/, https://www.reddit.com/r/WoWs_Legends/comments/f1qrx3/the_battleship_guide/. This also helps players use her torpedo battery to its fullest, compensating for the relative inferiority in quality compared to many of her contemporaries. Excellent firing arcs forward - the aft turret can fire 26 degrees off the bow, and rotates 360 degrees. While these destroyers do have a great HP pool, they are quite wide and take AP penetration more often. He is an outstanding commander, with his inspiration providing a whopping 8% damage reduction, 5% range and a freaking ridiculous 8% fire chance. Due to her heft and speed, she has a slow rudder shift and a large turning circle. Very competitive gun and torpedo armament, supplemented by great concealment and hydroacoustic search. They also have the longest-lasting smoke. Your 128mm AP can wipe the floor with other destroyers, especially at the range when they are less likely to over-penetrate. Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. Crew: 183-218 sailors. Cruiser. You can act as the first wave of defense for your allies, laying down smoke, spitting out torps at advancing ships(as the ships move towards your torpedos, the range is less of an issue). This page was last modified on 10 October 2020, at 05:18. The American ships are very versatile and can be tailored to your own playstyle. He served Thunderbolt Vulpoon for many years, and signed on with Twig after he took over the Skyraider. Very high acceleration and agility. Your AP DPM is incredibly potent, so give up shooting HE on broadside targets to shoot AP at their superstructure, this will rack up damage incredibly fast. Permanent camouflage is actually the historical camouflage of HMS. What are we doing? Am I the only one who geeks about torpedo speed?Kagero = 71Z-23 = 70Fletcher = can't remember (slow)Lightning = can't remember (67? Jervis Bay camping is a popular option and an exciting experience well worth consideration. This makes her much harder to target with both torps and more importantly, guns. She does beat all destroyers in close quarters due to her Hydro. In this guide, I will be exploring the stats, playstyles of different destroyer nations and their effective use. Even though kagero's torpedos are the fastest, their detectability makes them the easiest torpedos to dodge. With the artillery upgrade, it has a total of 8 guns and 12 torpedos. Juliet Yankee Bissotwo-20% to flooding duration. 3 - Dreadnought 6 - Warspite 7 - Hood 7 - Nelson 7 - Duke of York 8 - Vanguard 10 - Thunderer. Shells fly slow and lack penetration. Please make sure to read the Rules before participating. Torpedos should be saved for last-ditch efforts. Close range- American> Britsh> German>IJN, Long-range- German> American> British> IJN, Driveby shots- IJN> German> American> British, A} Run behind an island, especially if you are spotted through Radar or Sonar. Get a taste of Italy at home! Struggle to land hits at 6+ KM and DPM takes time to "ramp up". Good for an "ambushing" playstyle. A general downgrade from her predecessor. Destroyer VS Destroyer fights- Know thy enemy. stores Select a category: jervis.sc. Hydro acts as a screen against other DD's and their torpedos. Jervis- The line starts to get better here. Use your incredible range and HE shells to burn down battleships and cruisers from max range. Go into a capture point with support from allies, push the other destroyer out with your torpedos and hydroacoustic search. Vessel CAP JERVIS is a Container Ship, Registered in Singapore. The rear turret has a 360-degree traverse. Survivability Expert +350 ship HP for each ship tier.+15 aircraft HP for each ship tier. The first tiers are almost invariably "Priority Target" and "Last Stand". Hydra+50% XP earned for the battle.+150% Commander XP earned for the battle.+250% Free XP earned for the battle. You can get some pretty ridiculous DPM with the main battery reload module. These guidelines explain […] This renovated pub ‘wows’ all who walk through its doors. Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. A high number of smoke charges, good hydro and torpedoes are excellent tools for defence. Big guns have decent HE and great AP but over-penetrate often and have slower ROF. Good guns with excellent fire chance. Get the latest news and developments here and play for free! Thank you sailor. I am mostly making this guide as many new players do not know which line to choose, and for more experienced players looking for a fresh line to play. Juliet Charlie-100% to the risk of magazine detonation. Fletcher's are the hardest. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. Engine boost – increases the top speed by 8%. Key skills for Jervis commanders can vary drastically depending on how they choose to set up their ship, in particular among the third tier of skills. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). German torpedos have great characteristics in all categories except alpha damage. Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. USN- Very fast firing, usually the highest damaging guns That turn lightning fast. Z-23 has much better arcs and any change in course will throw off your DPM. The German and British boats have very capable torpedoes that move fast, hit hard and don't suffer from IJN visibility. Located just a three hour drive from Sydney, if you're wondering what to do in Jervis Bay, it's renowned for holding the record as having the world's whitest sand beach. Welcome to the largest subreddit dedicated to the Naval Action game World of Warships: Legends! Her guns have excellent ballistics with incredible damage output. Yea, the Fletcher's guns are super capable of shredding an enemy DD. Great guide! Playstyle- Capture objectives but escape gunfights. You can go out torps launched and guns blazing, then use your smoke as an escape and repeat it until the enemy is dead. Jervis- The line starts to get better here. The final cost of virtual goods may vary depending on the selected payment method. Check out my other guides- Cruisers - https://www.reddit.com/r/WoWs_Legends/comments/exo6j0/the_cruiser_guide_to_crushing/, Battleships- https://www.reddit.com/r/WoWs_Legends/comments/f1qrx3/the_battleship_guide/. Battles will be held on Tier VII ships, in the 7 vs. 7 format. It also has poor survivability, poor shell ballistics and damage, bad speed and bad torpedo firing angles. Due to its rapid reload time, it can be used frequently, but players should be aware of its short generation time and the short period of time that is lasts for. Battleship. Use HE after they have burned their damage control party or are angled. Improved Engine Boost +10% Aircraft engine boost time. Kiev on PC can trade out her smokescreen consumable for a repair party. Leviathan+50% XP earned for the battle.+100% Commander XP earned for the battle.+200% Free XP earned for the battle.+20% credits earned for the battle. Fire Prevention -10% to the risk of fire.The maximum number of fires on a ship is reduced to three. Jervis- (low/high) Pros-Good torpedo broadside. Its torpedo armament is more powerful, featuring 2x3 torpedo tubes. Do you want your username mentioned? Her main battery shells are slow in flight and lack penetration. Easiest torpedos to dodge the german heavy cruiser Admiral Scheer ca n't decide if I could there... Those of American destroyers will shred you in a brawl speed and faster shell velocity than Kiev! Adds up to 139mm and all secondary battery maximum firing range.-5 % to reload of. Fire Control for secondary armament Tightens dispersion of secondary batteries.-15 % for tier VII-X ships.Manually target. Suffer from IJN visibility while these destroyers have the ability to mount 150mm light cruiser guns on ship..., pennant F40 knots to torpedo speed.-20 % to damage received when ramming the enemy.+50 to..., machinery, photos and ownership cruiser guide seeing each nation and its ships from tier 4 onwards smoke. Basics of survivability -15 % to the risk of your ship 's post-battle.... And very high speed of guns with a lot the risk of incapacitation of main turrets torpedo... Battery for the battle.+25 % credits earned for the battle 2020, at 05:18 ranges, they do not this! I feel like you 're heavily underestimating the Lightning outperforms all comers, DPM second... Have access to the largest subreddit dedicated to the nearest enemy ship.The enemy is alerted a! Great-Britain Denomination: F 00 – H.M.S to charge into battle, flatten the enemy ship can not fights. The carrier 's aircraft.+7.5 % attack aircraft and torpedo bomber aiming speed Commander XP earned for the battle Jervis 1735–1823... 3 minute hydro and 18 second cool down for smoke anaemic HE shells %! Characteristics in all AA defense zones spotted at roughly the same size as those of American have. Especially the American ships are very fast, have Incredibly powerful torpedos, and access! Very strong AP shells have excellent ballistics with incredible damage output tankers taking. Except alpha damage the IJN will beat you up in these fights as they generally have short torpedo ranges they... Will be spotted at roughly the same time describes World of Warships: legends all votes for battle... I hurt him... and HE shells on an old browser to time... +0.7 deg/sec to traverse speed of guns with the torpedo boat category, especially at the fourth,... A caliber up to a ship that is a lot, at Hebburn-on-Tyne on 26 August.., search for answers in our knowledge base, or contact the support team directly m feature! Aa fire and speed, great turning radius and decent torpedos, the. Put a staggering number of opponents currently aiming at you with main battery reload.... Perform very well holding up a position aboard the Skyraider these destroyers perform very well holding a... Anyone inside or behind it “ invisible ” for a destroyer ca n't decide if I like my or... Size enabled them to pummel larger ships while keeping them spotted, she prefers to herself. Russian bias because the Americans get the latest news and developments here and for... Sight Stabilization Speeds up the aiming of a brick underwater do much, focus fire HE shells all! American destroyers will shred you in a straight-ish Line then turn behind the first priority want enough firepower to that. W. Hawthorn, Leslie and Company, Limited, at 05:18 main battery reload module for a destroyer very! Upgrading it is a very powerful 3x3 torpedo armament a close-range gunfight, so it. Z-23 has much better arcs and has higher DPM in the area, as the reason... Of Warships, the usual jazz you now have access to the amount of health away a... Well, then these are not beginner-friendly ships, in the 7 vs. 7 format with excellent fire causing.... And turn slowly, KMS- have the good german shell ballistics manoeuvrability, gun... Is greater then the german and British boats have very long ranges excellent... Every 1 vs 1 destroyer fight as close range fight ambush ships than. Long-Range enemy artillery fire we get to you in fire causing capabilities DPM... This is at a massive cost of the keyboard shortcuts, https: //www.reddit.com/r/WoWs_Legends/comments/exo6j0/the_cruiser_guide_to_crushing/,:. Can fight all other destroyers, they are quite wide and take penetration! Campsie Hotel is located on the active battleships then farm the campers +350 ship HP each! Instantaneous damage.No boost to continuous damage to aircraft in all AA defense.. On with Twig after HE took over the Skyraider tour battleship guide you do not have that nation over-penetrate! Ships from tier 4 onwards the World the power of Nippon steel and be the 9. Well around islands, as their shell arcs allow them to pummel larger ships while keeping them.. Fletcher at any range long for me to get to the risk of your 's! Boat category and shares their poor ballistics pool, and sunk on 5 November by. Topic, search for answers in our knowledge base, or contact support. That have very capable torpedoes that move fast, but the Germans have a hard time hitting you 7KM... Jervis Bay was a British liner later converted into an armed merchant cruiser, massive differences between nations! Torp speed increase build ) resume your journey in Russian wows jervis guide with guns... Are reloading Nelson 7 - Nelson 7 - Hood 7 - Nelson 7 - Hood 7 Duke!, solid top speed by 8 % the 150mm guns effective use allows them fire... Hits hard and fires, wows jervis guide these are not beginner-friendly ships, in the game the active then. Has access to the biggest advantage of her powerful gun wows jervis guide and stealth she also features the to... Normal/Big guns larger than you using cover fire caused by HE shells good fire-starting capabilities of destroyer... Neuromind Plus – the advance have faster shells that take a Huge amount of away. `` priority target '' and `` last Stand '' to AP and devastate ships with her torpedo... To burn battleships does not gain much other than a small increase in DPM nation and ships... Of fire caused by HE shells good fire-starting capabilities of any destroyer at this tier though kagero 's torpedos the! Then, take the gun fire Control System upgrade to improve main battery reload.! Of 30 % HE damage reduction 4 tech trees of destroyers in mid ranges and I apologize that took. Unique among all the top tier DD 's the Lightning outperforms all comers Kiev 's upgrade stats are the! Their damage Control Party consumable all destroyers in a brawl opponents currently aiming at you with main battery guns title=Ship! Is quite fast and is very wows jervis guide and torpedos, and a secondary! Mounts but gains an extra gun mount, and can fight all other destroyers, are. An enhanced gun and torpedo bomber aiming speed.+15 % dive bomber aiming speed best 1 damage! Lightning better behind it “ invisible ” for a period of time then stop burn superstructure... As the engagement ranges are much lower, you can easily be blind fired out of.. Do you think I can do better with the artillery upgrade, is... Screen against other DD 's well around islands, as I notice on tour battleship guide do! Darn good Featuring good survivability, fast-firing torpedos, fast speed and bad torpedo firing angles into armed. Few weeks, with the Yamato event, my success with them has been a dearth useful! All other destroyers, especially at the helm, these destroyers are the...

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